Building at the edge of spatial computing, biotech, and human-centered design — from VR training systems to cancer research.
Biophysics @ USC · Transferring into Human Technology Interaction · XR Intern @ Edwards Lifesciences
Real-time pitch recognition system in Unity for training hitters inside immersive VR.
View project ↗Photorealistic Omniverse twin of IYH built for spatial wayfinding and digital experience design.
View project ↗Apple Vision Pro app that translates live music into evolving spatial color fields and geometry.
View project ↗A Unity portal traversal system that warps players between distinct game worlds in real time.
View project ↗1:1 Blender recreation of a Cyberpunk 2077 bedroom, photo-matched from in-game reference.
View project ↗Wetlab investigation of TET2 enzyme inhibition as a leukemia therapeutic target at UChicago Medicine.
View project ↗Medicated chewing gum formulated to treat chemotherapy-induced taste distortion (dysgeusia).
View project ↗Co-brand campaign pairing Fla-Vor-Ice flavors with Crayola colors for a summer nostalgia push.
View project ↗Partnership strategy connecting Pure Kick energy to Harley's freedom-riding identity.
View project ↗Product development and launch strategy for a Jamba-branded Jel Sert frozen treat line.
View project ↗"I build things that live at the edge of what's technically possible and deeply human."
I'm a Biophysics major at USC, in the process of transferring into the new Human Technology Interaction program at the Iovine and Young Academy — a degree built for exactly the kind of work I do.
This summer I'm joining Edwards Lifesciences as an Extended Reality Learning Design Intern, bringing spatial computing into medical education. It's the exact intersection I've been building toward: XR with real clinical stakes.
My background in cancer immunology research shapes how I approach design — every project starts with a real person and a real problem.
Education
USC Biophysics · Transferring to Human Technology Interaction, Iovine and Young Academy
Upcoming
XR Learning Design Intern @ Edwards Lifesciences · Summer 2026
Toolkit
Unity · Blender · Omniverse · visionOS · Meta Quest · Figma · Video Production
Research
Cancer immunology wetlab at UChicago · 2nd place UIUC symposium presenter
Interests & passions
Get in touch
Open to internships, full-time roles, and collaborations in XR, biotech UX, and human-centered design.